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3es
0.7
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This is the complete list of members for tes::MeshShape, including all inherited members.
| _data (defined in tes::Shape) | tes::Shape | protected |
| _drawType | tes::MeshShape | protected |
| _indexCount | tes::MeshShape | protected |
| _indices | tes::MeshShape | protected |
| _normals | tes::MeshShape | protected |
| _normalsCount | tes::MeshShape | protected |
| _normalsStride | tes::MeshShape | protected |
| _ownNormals | tes::MeshShape | protected |
| _ownPointers | tes::MeshShape | protected |
| _routingId (defined in tes::Shape) | tes::Shape | protected |
| _vertexCount | tes::MeshShape | protected |
| _vertexStride | tes::MeshShape | protected |
| _vertices | tes::MeshShape | protected |
| allocateIndices(unsigned count) (defined in tes::MeshShape) | tes::MeshShape | protected |
| allocateVertices(unsigned count) (defined in tes::MeshShape) | tes::MeshShape | protected |
| calculateNormals() const | tes::MeshShape | inline |
| category() const (defined in tes::Shape) | tes::Shape | inline |
| clone() const override | tes::MeshShape | virtual |
| colour() const (defined in tes::Shape) | tes::Shape | inline |
| drawType() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| enumerateResources(const Resource **resources, int capacity, int fetchOffset=0) const | tes::Shape | virtual |
| expandVertices() | tes::MeshShape | |
| flags() const | tes::Shape | inline |
| freeIndices(const unsigned *&indices) (defined in tes::MeshShape) | tes::MeshShape | protected |
| freeVertices(const float *&vertices) (defined in tes::MeshShape) | tes::MeshShape | protected |
| id() const (defined in tes::Shape) | tes::Shape | inline |
| init(uint32_t id, uint16_t cat=0, uint16_t flags=0) (defined in tes::Shape) | tes::Shape | inlineprotected |
| isComplex() const override | tes::MeshShape | inlinevirtual |
| isTransparent() const | tes::Shape | inline |
| isTwoSided() const | tes::Shape | inline |
| isWireframe() const | tes::Shape | inline |
| MeshShape() | tes::MeshShape | inlineprotected |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, const unsigned *indices, unsigned indexCount, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, uint32_t id, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, const unsigned *indices, unsigned indexCount, uint32_t id, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, uint32_t id, uint16_t category, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| MeshShape(DrawType drawType, const float *vertices, unsigned vertexCount, size_t vertexByteSize, const unsigned *indices, unsigned indexCount, uint32_t id, uint16_t category, const V3Arg &position=V3Arg(0, 0, 0), const QuaternionArg &rotation=QuaternionArg(0, 0, 0, 1), const V3Arg &scale=V3Arg(1, 1, 1)) | tes::MeshShape | inline |
| normals() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| normalsByteStride() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| normalsCount() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| normalsStride() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| onClone(MeshShape *copy) const (defined in tes::MeshShape) | tes::MeshShape | protected |
| tes::Shape::onClone(Shape *copy) const | tes::Shape | protected |
| position() const (defined in tes::Shape) | tes::Shape | inline |
| rotation() const (defined in tes::Shape) | tes::Shape | inline |
| routingId() const (defined in tes::Shape) | tes::Shape | inline |
| scale() const (defined in tes::Shape) | tes::Shape | inline |
| SDT_Indices enum value (defined in tes::MeshShape) | tes::MeshShape | |
| SDT_Normals enum value (defined in tes::MeshShape) | tes::MeshShape | |
| SDT_UniformNormal enum value | tes::MeshShape | |
| SDT_Vertices enum value (defined in tes::MeshShape) | tes::MeshShape | |
| SendDataType enum name | tes::MeshShape | |
| setCalculateNormals(bool calculate) | tes::MeshShape | inline |
| setCategory(uint16_t category) (defined in tes::Shape) | tes::Shape | inline |
| setColour(const Colour &colour) (defined in tes::Shape) | tes::Shape | inline |
| setFlags(uint16_t flags) | tes::Shape | inline |
| setId(uint32_t id) (defined in tes::Shape) | tes::Shape | inline |
| setNormals(const float *normals, size_t normalByteSize) | tes::MeshShape | |
| setPosition(const V3Arg &pos) (defined in tes::Shape) | tes::Shape | inline |
| setPosX(float p) (defined in tes::Shape) | tes::Shape | inline |
| setPosY(float p) (defined in tes::Shape) | tes::Shape | inline |
| setPosZ(float p) (defined in tes::Shape) | tes::Shape | inline |
| setRotation(const QuaternionArg &rot) (defined in tes::Shape) | tes::Shape | inline |
| setScale(const V3Arg &scale) (defined in tes::Shape) | tes::Shape | inline |
| setTransparent(bool transparent) | tes::Shape | inline |
| setTwoSided(bool twoSided) | tes::Shape | inline |
| setUniformNormal(const Vector3f &normal) | tes::MeshShape | |
| setWireframe(bool wire) | tes::Shape | inline |
| Shape(uint16_t routingId, uint32_t id=0) (defined in tes::Shape) | tes::Shape | inline |
| Shape(uint16_t routingId, uint32_t id, uint16_t category) | tes::Shape | inline |
| updateFrom(const Shape &other) | tes::Shape | virtual |
| vertexByteStride() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| vertexCount() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| vertexStride() const | tes::MeshShape | inline |
| vertices() const (defined in tes::MeshShape) | tes::MeshShape | inline |
| writeCreate(PacketWriter &stream) const override | tes::MeshShape | virtual |
| writeData(PacketWriter &stream, unsigned &progressMarker) const override | tes::MeshShape | virtual |
| writeDestroy(PacketWriter &stream) const (defined in tes::Shape) | tes::Shape | |
| writeUpdate(PacketWriter &stream) const (defined in tes::Shape) | tes::Shape | |
| ~MeshShape() | tes::MeshShape | inline |
| ~Shape() (defined in tes::Shape) | tes::Shape | inlinevirtual |