4 #ifndef _3ESMESHPLACEHOLDER_H_ 5 #define _3ESMESHPLACEHOLDER_H_ 8 #include "3esmeshresource.h" 26 void setId(uint32_t newId);
29 uint32_t id()
const override;
34 uint32_t tint()
const override;
36 uint8_t drawType(
int stream = 0)
const override;
38 unsigned vertexCount(
int stream = 0)
const override;
40 unsigned indexCount(
int stream = 0)
const override;
42 const float *vertices(
unsigned &stride,
int stream = 0)
const override;
44 const uint8_t *indices(
unsigned &stride,
unsigned &width,
int stream = 0)
const override;
46 const float *normals(
unsigned &stride,
int stream = 0)
const override;
48 const float *uvs(
unsigned &stride,
int stream = 0)
const override;
50 const uint32_t *colours(
unsigned &stride,
int stream = 0)
const override;
57 #endif // _3ESMESHPLACEHOLDER_H_ A row major 4x4 transformation matrix.
Definition: 3esmatrix4.h:27
Definition: 3esbounds.h:13
Represents a mesh part or object.
Definition: 3esmeshresource.h:16
A placeholder for a mesh resource, carrying only a mesh ID.
Definition: 3esmeshplaceholder.h:17