3rd Eye Scene C#
3rd Eye Scene C# documentation
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Create() | Tes::Buffers::ArrayPool< T > | [inline, static] |
Create(int maxArrayLength, int maxArraysPerBucket) | Tes::Buffers::ArrayPool< T > | [inline, static] |
Rent(int minimumLength) | Tes::Buffers::DefaultArrayPool< T > | [inline, virtual] |
Return(T[] array, bool clearArray=false) | Tes::Buffers::DefaultArrayPool< T > | [inline, virtual] |
Shared | Tes::Buffers::ArrayPool< T > | [static] |