, including all inherited members.
| AddIndices(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| AddNormals(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| AddUVs(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| AddVertexColours(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| AddVertices(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| BeginFrame(uint frameNumber, bool maintainTransient) | Tes::Runtime::MessageHandler | [inline, virtual] |
| CategoryCheck | Tes::Runtime::MessageHandler | |
| CreateMesh(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| DestroyMesh(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| DrawTypeToTopology(MeshDrawType drawType) | Tes::Handlers::MeshCache | [inline, static] |
| EndFrame(uint frameNumber) | Tes::Runtime::MessageHandler | [inline, virtual] |
| FinaliseMesh(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| GetEntry(uint meshId) | Tes::Handlers::MeshCache | [inline] |
| IndexCountLimit | Tes::Handlers::MeshCache | |
| Initialise(GameObject root, GameObject serverRoot, MaterialLibrary materials) | Tes::Handlers::MeshCache | [inline, virtual] |
| LitMaterial | Tes::Handlers::MeshCache | |
| MeshCache() | Tes::Handlers::MeshCache | [inline] |
| MeshNotificationDelegate(MeshDetails mesh) | Tes::Handlers::MeshCache | |
| MessageHandler(CategoryCheckDelegate categoryCheck) | Tes::Runtime::MessageHandler | [inline] |
| Mode | Tes::Runtime::MessageHandler | |
| ModeFlags enum name | Tes::Runtime::MessageHandler | |
| Name | Tes::Handlers::MeshCache | |
| NotifyMeshAdded(MeshDetails meshDetails) | Tes::Handlers::MeshCache | [inline, protected] |
| NotifyMeshFinalised(MeshDetails meshDetails) | Tes::Handlers::MeshCache | [inline, protected] |
| NotifyMeshRemoved(MeshDetails meshDetails) | Tes::Handlers::MeshCache | [inline, protected] |
| OnCategoryChange(ushort categoryId, bool active) | Tes::Handlers::MeshCache | [inline, virtual] |
| OnMeshAdded | Tes::Handlers::MeshCache | |
| OnMeshFinalised | Tes::Handlers::MeshCache | |
| OnMeshRemoved | Tes::Handlers::MeshCache | |
| PointsLitMaterial | Tes::Handlers::MeshCache | |
| PointsUnlitMaterial | Tes::Handlers::MeshCache | |
| PreRender() | Tes::Runtime::MessageHandler | [inline, virtual] |
| ReadMessage(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, virtual] |
| RedefineMesh(PacketBuffer packet, BinaryReader reader) | Tes::Handlers::MeshCache | [inline, protected] |
| Reset() | Tes::Handlers::MeshCache | [inline, virtual] |
| RoutingID | Tes::Handlers::MeshCache | |
| Serialise(BinaryWriter writer, ref SerialiseInfo info) | Tes::Handlers::MeshCache | [inline, virtual] |
| Serialise(MeshDetails mesh, PacketBuffer packet, BinaryWriter writer) | Tes::Handlers::MeshCache | [inline, protected] |
| Tes::Runtime::MessageHandler::Serialise(BinaryWriter writer) | Tes::Runtime::MessageHandler | [inline] |
| ServerInfo | Tes::Runtime::MessageHandler | |
| TopologyIndexStep(MeshTopology topology) | Tes::Handlers::MeshCache | [inline, static] |
| UnlitMaterial | Tes::Handlers::MeshCache | |
| UpdateServerInfo(Net.ServerInfoMessage info) | Tes::Runtime::MessageHandler | [inline, virtual] |
| VoxelsMaterial | Tes::Handlers::MeshCache | |
| WriteMeshComponent(uint meshID, MeshMessageType type, Vector3[] data, PacketBuffer packet, BinaryWriter writer, uint blockSize) | Tes::Handlers::MeshCache | [inline, protected] |