|
3rd Eye Scene C#
3rd Eye Scene C# documentation
|
| Add(GameObject obj) | Tes::Handlers::TransientShapeCache | [inline] |
| Count | Tes::Handlers::TransientShapeCache | |
| DefaultCacheSize | Tes::Handlers::TransientShapeCache | |
| Fetch() | Tes::Handlers::TransientShapeCache | [inline] |
| LastObject | Tes::Handlers::TransientShapeCache | |
| Objects | Tes::Handlers::TransientShapeCache | |
| Reset() | Tes::Handlers::TransientShapeCache | [inline] |
| Reset(bool deleteObjects) | Tes::Handlers::TransientShapeCache | [inline] |
| TransientShapeCache() | Tes::Handlers::TransientShapeCache | [inline] |
| TransientShapeCache(int initialCapacity) | Tes::Handlers::TransientShapeCache | [inline] |