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3rd Eye Scene C#
3rd Eye Scene C# documentation
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| Amplitude (defined in Tes::Oscilator) | Tes::Oscilator | |
| Axis (defined in Tes::Oscilator) | Tes::Oscilator | |
| Oscilator(Shapes.Shape shape, float amplitude=1.0f, float period=5.0f) (defined in Tes::Oscilator) | Tes::Oscilator | [inline] |
| Oscilator(Shapes.Shape shape, float amplitude, float period, Vector3 axis) (defined in Tes::Oscilator) | Tes::Oscilator | [inline] |
| Period (defined in Tes::Oscilator) | Tes::Oscilator | |
| ReferencePos (defined in Tes::Oscilator) | Tes::Oscilator | |
| Reset() (defined in Tes::Oscilator) | Tes::Oscilator | [inline, virtual] |
| Shape (defined in Tes::ShapeMover) | Tes::ShapeMover | |
| ShapeMover(Shapes.Shape shape) (defined in Tes::ShapeMover) | Tes::ShapeMover | [inline, protected] |
| Update(float time, float dt) (defined in Tes::Oscilator) | Tes::Oscilator | [inline, virtual] |