3rd Eye Scene C#
3rd Eye Scene C# documentation
|
Connection(int index) | Tes::Server::TcpServer | [inline] |
ConnectionCount | Tes::Server::TcpServer | |
ConnectionMonitor | Tes::Server::TcpServer | |
Connections | Tes::Server::TcpServer | |
Create(Shape shape) | Tes::Server::TcpServer | [inline] |
Destroy(Shape shape) | Tes::Server::TcpServer | [inline] |
Send(PacketBuffer packet) | Tes::Server::TcpServer | [inline] |
ServerInfo | Tes::Server::TcpServer | |
Settings | Tes::Server::TcpServer | |
TcpServer(ServerSettings settings) | Tes::Server::TcpServer | [inline] |
TcpServer(ServerSettings settings, ServerInfoMessage serverInfo) | Tes::Server::TcpServer | [inline] |
Update(Shape shape) | Tes::Server::TcpServer | [inline] |
UpdateConnections(IList< IConnection > connections, NewConnectionCallback callback=null) | Tes::Server::TcpServer | [inline] |
UpdateFrame(float dt, bool flush=true) | Tes::Server::TcpServer | [inline] |
UpdateTransfers(int byteLimit) | Tes::Server::TcpServer | [inline] |