|
3rd Eye Scene C#
3rd Eye Scene C# documentation
|
| Connection(int index) | Tes::Server::TcpServer | [inline] |
| ConnectionCount | Tes::Server::TcpServer | |
| ConnectionMonitor | Tes::Server::TcpServer | |
| Connections | Tes::Server::TcpServer | |
| Create(Shape shape) | Tes::Server::TcpServer | [inline] |
| Destroy(Shape shape) | Tes::Server::TcpServer | [inline] |
| Send(PacketBuffer packet) | Tes::Server::TcpServer | [inline] |
| ServerInfo | Tes::Server::TcpServer | |
| Settings | Tes::Server::TcpServer | |
| TcpServer(ServerSettings settings) | Tes::Server::TcpServer | [inline] |
| TcpServer(ServerSettings settings, ServerInfoMessage serverInfo) | Tes::Server::TcpServer | [inline] |
| Update(Shape shape) | Tes::Server::TcpServer | [inline] |
| UpdateConnections(IList< IConnection > connections, NewConnectionCallback callback=null) | Tes::Server::TcpServer | [inline] |
| UpdateFrame(float dt, bool flush=true) | Tes::Server::TcpServer | [inline] |
| UpdateTransfers(int byteLimit) | Tes::Server::TcpServer | [inline] |