3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Shapes::Cylinder Member List
This is the complete list of members for Tes::Shapes::Cylinder, including all inherited members.
_dataTes::Shapes::Shape [protected]
CategoryTes::Shapes::Shape
CentreTes::Shapes::Cylinder
Clone()Tes::Shapes::Cylinder [inline, virtual]
ColourTes::Shapes::Shape
Cylinder(uint id, Vector3 origin, Vector3 up, float length, float radius)Tes::Shapes::Cylinder [inline]
Cylinder(uint id, Vector3 startPoint, Vector3 endPoint, float radius)Tes::Shapes::Cylinder [inline]
Cylinder(uint id=0u, ushort category=0)Tes::Shapes::Cylinder [inline]
Cylinder(uint id, ushort category, Vector3 origin, Vector3 up, float length, float radius)Tes::Shapes::Cylinder [inline]
Cylinder(uint id, ushort category, Vector3 startPoint, Vector3 endPoint, float radius)Tes::Shapes::Cylinder [inline]
DefaultLengthTes::Shapes::Cylinder
DefaultRadiusTes::Shapes::Cylinder
DefaultUpTes::Shapes::Cylinder [static]
FlagsTes::Shapes::Shape
GetAttributes()Tes::Shapes::Shape [inline]
IDTes::Shapes::Shape
IsComplexTes::Shapes::Shape
LengthTes::Shapes::Cylinder
OnClone(Shape copy)Tes::Shapes::Shape [inline, protected]
PositionTes::Shapes::Shape
RadiusTes::Shapes::Cylinder
ResourcesTes::Shapes::Shape
RotationTes::Shapes::Shape
RoutingIDTes::Shapes::Shape
ScaleTes::Shapes::Shape
ScaleXTes::Shapes::Shape
ScaleYTes::Shapes::Shape
ScaleZTes::Shapes::Shape
SetAttributes(ObjectAttributes attr)Tes::Shapes::Shape [inline]
SetPosition(float x, float y, float z)Tes::Shapes::Shape [inline]
SetScale(float x, float y, float z)Tes::Shapes::Shape [inline]
Shape(ushort routingID, uint id=0)Tes::Shapes::Shape [inline, protected]
Shape(ushort routingID, uint id, ushort category)Tes::Shapes::Shape [inline, protected]
TransparentTes::Shapes::Shape
UpTes::Shapes::Cylinder
UpdateFrom(Shape other)Tes::Shapes::Shape [inline, virtual]
WireframeTes::Shapes::Shape
WriteCreate(PacketBuffer packet)Tes::Shapes::Shape [inline, virtual]
WriteData(PacketBuffer packet, ref uint progressMarker)Tes::Shapes::Shape [inline, virtual]
WriteDestroy(PacketBuffer packet)Tes::Shapes::Shape [inline, virtual]
WriteUpdate(PacketBuffer packet)Tes::Shapes::Shape [inline, virtual]
XTes::Shapes::Shape
YTes::Shapes::Shape
ZTes::Shapes::Shape
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