26 Box(uint32_t
id = 0u,
const V3Arg &pos =
V3Arg(0, 0, 0),
const V3Arg &scale =
V3Arg(1.0f, 1.0f, 1.0f),
const QuaternionArg &rot =
QuaternionArg(0, 0, 0, 1));
33 Box(uint32_t
id, uint16_t category,
const V3Arg &pos =
V3Arg(0, 0, 0),
const V3Arg &scale =
V3Arg(1, 1, 1),
const QuaternionArg &rot =
QuaternionArg(0, 0, 0, 1));
47 :
Shape(SIdBox, id, category)
A base class for encapsulating a shape which is to be represented remotely.
Definition: 3esshape.h:39
Definition: 3esbounds.h:13
A helper structure used to convert from float or double pointers to Vector3f arguments.
Definition: 3esv3arg.h:14
Box(uint32_t id=0u, const V3Arg &pos=V3Arg(0, 0, 0), const V3Arg &scale=V3Arg(1.0f, 1.0f, 1.0f), const QuaternionArg &rot=QuaternionArg(0, 0, 0, 1))
Definition: 3esbox.h:37
A helper structure used to convert from float or double pointers to Quaternionf arguments.
Definition: 3esquaternionarg.h:14
Defines a rectangular prism shape.
Definition: 3esbox.h:22