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| Box (uint32_t id=0u, const V3Arg &pos=V3Arg(0, 0, 0), const V3Arg &scale=V3Arg(1.0f, 1.0f, 1.0f), const QuaternionArg &rot=QuaternionArg(0, 0, 0, 1)) |
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| Box (uint32_t id, uint16_t category, const V3Arg &pos=V3Arg(0, 0, 0), const V3Arg &scale=V3Arg(1, 1, 1), const QuaternionArg &rot=QuaternionArg(0, 0, 0, 1)) |
| Construct a box object. More...
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| Shape (uint16_t routingId, uint32_t id=0) |
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| Shape (uint16_t routingId, uint32_t id, uint16_t category) |
| Construct a box object. More...
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uint16_t | routingId () const |
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uint32_t | id () const |
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Shape & | setId (uint32_t id) |
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uint16_t | category () const |
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Shape & | setCategory (uint16_t category) |
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Shape & | setWireframe (bool wire) |
| Sets the wireframe flag value for this shape. More...
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bool | isWireframe () const |
| Returns true if the wireframe flag is set. More...
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Shape & | setTransparent (bool transparent) |
| Sets the transparent flag value for this shape. More...
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bool | isTransparent () const |
| Returns true if the transparent flag is set. More...
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Shape & | setTwoSided (bool twoSided) |
| Sets the two sided shader flag value for this shape. More...
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bool | isTwoSided () const |
| Returns true if the two sided shader flag is set. More...
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Shape & | setFlags (uint16_t flags) |
| Set the full set of ObjectFlag values. More...
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uint16_t | flags () const |
| Retrieve the full set of ObjectFlag values. More...
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Shape & | setPosition (const V3Arg &pos) |
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Vector3f | position () const |
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Shape & | setPosX (float p) |
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Shape & | setPosY (float p) |
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Shape & | setPosZ (float p) |
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Shape & | setRotation (const QuaternionArg &rot) |
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Quaternionf | rotation () const |
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Shape & | setScale (const V3Arg &scale) |
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Vector3f | scale () const |
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Shape & | setColour (const Colour &colour) |
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Colour | colour () const |
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virtual void | updateFrom (const Shape &other) |
| Update the attributes of this shape to match other . More...
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virtual bool | writeCreate (PacketWriter &stream) const |
| Writes the create message to stream . More...
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virtual int | writeData (PacketWriter &stream, unsigned &progressMarker) const |
| Called only for complex shapes to write additional creation data. More...
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bool | writeUpdate (PacketWriter &stream) const |
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bool | writeDestroy (PacketWriter &stream) const |
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virtual bool | isComplex () const |
| Is this a complex shape? Complex shapes have writeData() called. More...
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virtual int | enumerateResources (const Resource **resources, int capacity, int fetchOffset=0) const |
| Enumerate the resources used by this shape. More...
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virtual Shape * | clone () const |
| Deep copy clone. More...
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Defines a rectangular prism shape.
The box is defined by its centre, scale and orientation. The scale defines the full extents from one corner to another.
A box is defined by:
Component | Description |
position() | The box base position. |
scale() | The box size/scale, where (1, 1, 1) defines a unit box. |
rotation() | Quaternion rotation to apply to the box. |