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3es
0.7
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Defines a cone shape to display. More...
#include <3escone.h>
Public Member Functions | |
| Cone (uint32_t id=0u, const V3Arg &point=V3Arg(0, 0, 0), const V3Arg &dir=DefaultDir, float angle=45.0f/360.0f *float(M_PI), float length=1.0f) | |
| Cone (uint32_t id, uint16_t category, const V3Arg &point=V3Arg(0, 0, 0), const V3Arg &dir=DefaultDir, float angle=45.0f/360.0f *float(M_PI), float length=1.0f) | |
| Construct a cone object. More... | |
| Cone & | setAngle (float angle) |
| Sets the cone angle at the apex (radians). More... | |
| float | angle () const |
| Get the cone angle at the apex (radians). More... | |
| Cone & | setLength (float length) |
| Set the cone length, apex to base. More... | |
| float | length () const |
| Get the cone length, apex to base. More... | |
| Cone & | setPoint (const V3Arg &point) |
| Set the position of the cone apex. More... | |
| Vector3f | point () const |
| Get the position of the cone apex. More... | |
| Cone & | setDirection (const V3Arg &dir) |
| Set the cone direction vector. More... | |
| Vector3f | direction () const |
| Get the cone direction vector. More... | |
Public Member Functions inherited from tes::Shape | |
| Shape (uint16_t routingId, uint32_t id=0) | |
| Shape (uint16_t routingId, uint32_t id, uint16_t category) | |
| Construct a box object. More... | |
| uint16_t | routingId () const |
| uint32_t | id () const |
| Shape & | setId (uint32_t id) |
| uint16_t | category () const |
| Shape & | setCategory (uint16_t category) |
| Shape & | setWireframe (bool wire) |
| Sets the wireframe flag value for this shape. More... | |
| bool | isWireframe () const |
| Returns true if the wireframe flag is set. More... | |
| Shape & | setTransparent (bool transparent) |
| Sets the transparent flag value for this shape. More... | |
| bool | isTransparent () const |
| Returns true if the transparent flag is set. More... | |
| Shape & | setTwoSided (bool twoSided) |
| Sets the two sided shader flag value for this shape. More... | |
| bool | isTwoSided () const |
| Returns true if the two sided shader flag is set. More... | |
| Shape & | setFlags (uint16_t flags) |
Set the full set of ObjectFlag values. More... | |
| uint16_t | flags () const |
Retrieve the full set of ObjectFlag values. More... | |
| Shape & | setPosition (const V3Arg &pos) |
| Vector3f | position () const |
| Shape & | setPosX (float p) |
| Shape & | setPosY (float p) |
| Shape & | setPosZ (float p) |
| Shape & | setRotation (const QuaternionArg &rot) |
| Quaternionf | rotation () const |
| Shape & | setScale (const V3Arg &scale) |
| Vector3f | scale () const |
| Shape & | setColour (const Colour &colour) |
| Colour | colour () const |
| virtual void | updateFrom (const Shape &other) |
Update the attributes of this shape to match other. More... | |
| virtual bool | writeCreate (PacketWriter &stream) const |
Writes the create message to stream. More... | |
| virtual int | writeData (PacketWriter &stream, unsigned &progressMarker) const |
| Called only for complex shapes to write additional creation data. More... | |
| bool | writeUpdate (PacketWriter &stream) const |
| bool | writeDestroy (PacketWriter &stream) const |
| virtual bool | isComplex () const |
Is this a complex shape? Complex shapes have writeData() called. More... | |
| virtual int | enumerateResources (const Resource **resources, int capacity, int fetchOffset=0) const |
| Enumerate the resources used by this shape. More... | |
| virtual Shape * | clone () const |
| Deep copy clone. More... | |
Static Public Attributes | |
| static const Vector3f | DefaultDir |
| Default direction used as a reference orientation for packing the rotation. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from tes::Shape | |
| void | onClone (Shape *copy) const |
Called when copy is created from this object to copy appropriate attributes to copy. More... | |
| void | init (uint32_t id, uint16_t cat=0, uint16_t flags=0) |
Protected Attributes inherited from tes::Shape | |
| uint16_t | _routingId |
| CreateMessage | _data |
Defines a cone shape to display.
A cone is defined by:
| Component | Description |
|---|---|
point() | The cone apex position. Alias for position(). |
direction() | The direction from the apex the cone flanges out. |
length() | Scaling value for the arrow. Defines the true length when direction() is unit length. |
angle() | Angle cone axis to the walls at the apex. |
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inline |
Construct a cone object.
| id | The shape ID, unique among Cone objects, or zero for a transient shape. |
| category | The category grouping for the shape used for filtering. |
| point | Defines the cone apex. |
| dir | Cone direction. |
| angle | Angle from cone axis to walls at the apex (radians). |
| length | Length of the cone from apex to base. |
References setAngle(), setDirection(), and setLength().
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inline |
Get the cone angle at the apex (radians).
References tes::Vector3< T >::x.
Referenced by setLength().
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inline |
Get the cone direction vector.
May not exactly match the axis given via setDirection() as the direction is defined by the quaternion rotation().
References DefaultDir.
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inline |
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inline |
Get the position of the cone apex.
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inline |
Sets the cone angle at the apex (radians).
| angle | The angle to set (radians). |
*this References tes::Vector3< T >::x.
Referenced by Cone(), and setLength().
Set the cone direction vector.
| direction | The direction vector to set. Must be unit length. |
*this References tes::Vector3< T >::axisx, tes::Vector3< T >::dot(), tes::Quaternion< T >::setAxisAngle(), and tes::V3Arg::v3.
Referenced by Cone().
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inline |
Set the cone length, apex to base.
| length | The length to set. |
*this References angle(), tes::CreateMessage::attributes, length(), tes::ObjectAttributes::scale, and setAngle().
Referenced by Cone().
Set the position of the cone apex.
| point | The apex coordinate. |
*this
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Default direction used as a reference orientation for packing the rotation.
The rotation() value is relative to this vector.
The default is (0, 0, 1)
Referenced by direction().