3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Pyramid Class Reference

Defines an arrow shape for remote rendering. More...

Inheritance diagram for Tes::Pyramid:
Tes::Shapes::Shape

List of all members.

Public Member Functions

 Pyramid ()
 Empty constructor.
 Pyramid (uint id, Vector3 position, Vector3 scale, Quaternion rotation)
 Construct a pyramid shape.
 Pyramid (uint id, ushort category, Vector3 position, Vector3 scale, Quaternion rotation)
 Construct a pyramid shape.
override object Clone ()
 Clone this shape.

Detailed Description

Defines an arrow shape for remote rendering.


Constructor & Destructor Documentation

Tes::Pyramid::Pyramid ( uint  id,
Vector3  position,
Vector3  scale,
Quaternion  rotation 
) [inline]

Construct a pyramid shape.

Parameters:
idID of the shape. Zero for transient.
positionPosition of the shape.
scaleShape scale.
rotationShape orientation
Tes::Pyramid::Pyramid ( uint  id,
ushort  category,
Vector3  position,
Vector3  scale,
Quaternion  rotation 
) [inline]

Construct a pyramid shape.

Parameters:
idID of the shape. Zero for transient.
categoryCategory to which the shape belongs.
positionPosition of the shape.
scaleShape scale.
rotationShape orientation

Member Function Documentation

override object Tes::Pyramid::Clone ( ) [inline, virtual]

Clone this shape.

Returns:
A deep copy of this object.

Reimplemented from Tes::Shapes::Shape.


The documentation for this class was generated from the following file:
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