3rd Eye Scene C#
3rd Eye Scene C# documentation
|
Classes | |
class | Error |
This class encapsulated error code values returned by various processing functions. More... | |
class | FrameTransform |
A utility class for transforming between a selected CoordinateFrame and the Unity coordinate frame. | |
class | Info |
Information about the way the library was built. | |
class | MaterialLibrary |
The MaterialLibrary provides a way to register and access Unity materials by name. More... | |
class | MeshBuilder |
Supports construction of UnityEngine.Mesh objects from raw vertex and index data. More... | |
class | MessageHandler |
This class defines the interface for any message handler class. More... | |
struct | SerialiseInfo |
Information for MessageHandler.Serialise(System.IO.BinaryWriter, ref SerialiseInfo). More... | |
Enumerations | |
enum | ErrorCode { OK = 0, Unknown, UnsupportedFeature, CrcFailure, UnknownMessageHandler, NullMessageCode, InvalidMessageID, MalformedMessage, InvalidObjectID, IndexingOutOfRange, InvalidContent, InsufficientResources, InvalidFileName, SerialisationFailure, DuplicateShape, MeshAlreadyFinalised, MeshUnknownDrawType, User = 1000 } |
Error codes for 3ES. More... | |
Functions | |
delegate bool | CategoryCheckDelegate (ushort categoryID) |
Delegate used to check if a category is enabled. |
Error codes for 3ES.
delegate bool Tes::Runtime::CategoryCheckDelegate | ( | ushort | categoryID | ) |
Delegate used to check if a category is enabled.
categoryID | Category ID to query. |