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3rd Eye Scene C#
3rd Eye Scene C# documentation
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Classes | |
| class | Error |
| This class encapsulated error code values returned by various processing functions. More... | |
| class | FrameTransform |
| A utility class for transforming between a selected CoordinateFrame and the Unity coordinate frame. | |
| class | Info |
| Information about the way the library was built. | |
| class | MaterialLibrary |
| The MaterialLibrary provides a way to register and access Unity materials by name. More... | |
| class | MeshBuilder |
Supports construction of UnityEngine.Mesh objects from raw vertex and index data. More... | |
| class | MessageHandler |
| This class defines the interface for any message handler class. More... | |
| struct | SerialiseInfo |
| Information for MessageHandler.Serialise(System.IO.BinaryWriter, ref SerialiseInfo). More... | |
Enumerations | |
| enum | ErrorCode { OK = 0, Unknown, UnsupportedFeature, CrcFailure, UnknownMessageHandler, NullMessageCode, InvalidMessageID, MalformedMessage, InvalidObjectID, IndexingOutOfRange, InvalidContent, InsufficientResources, InvalidFileName, SerialisationFailure, DuplicateShape, MeshAlreadyFinalised, MeshUnknownDrawType, User = 1000 } |
| Error codes for 3ES. More... | |
Functions | |
| delegate bool | CategoryCheckDelegate (ushort categoryID) |
| Delegate used to check if a category is enabled. | |
Error codes for 3ES.
| delegate bool Tes::Runtime::CategoryCheckDelegate | ( | ushort | categoryID | ) |
Delegate used to check if a category is enabled.
| categoryID | Category ID to query. |