3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Net::CreateMessage Struct Reference

Defines an object create message. More...

List of all members.

Public Member Functions

bool Read (BinaryReader reader)
 Read the message from the given reader .
bool Write (PacketBuffer packet)
 Write this message to packet .

Public Attributes

uint ObjectID
 User assigned ID of the object to create.
ushort Category
 Used defined object categorisation.
ushort Flags
 ObjectFlag bit field.
ushort Reserved
 Reserved.
ObjectAttributes Attributes
 Initial transformation and colour.

Properties

static ushort MessageID [get]
 ObjectMessageID for this message.

Detailed Description

Defines an object create message.


Member Function Documentation

bool Tes::Net::CreateMessage::Read ( BinaryReader  reader) [inline]

Read the message from the given reader .

Parameters:
readerThe reader to read from.
Returns:
True
bool Tes::Net::CreateMessage::Write ( PacketBuffer  packet) [inline]

Write this message to packet .

Parameters:
packetThe packet to write to.
Returns:
True

Member Data Documentation

Used defined object categorisation.

Used to control visibility.

User assigned ID of the object to create.

Zero for transient objects.

Reserved.

Must be zero.


The documentation for this struct was generated from the following file:
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