3rd Eye Scene C#
3rd Eye Scene C# documentation
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Message used to define a new mesh resource. More...
Public Member Functions | |
bool | Read (BinaryReader reader) |
Read the message from the given reader . | |
bool | Write (PacketBuffer packet) |
Write this message to packet . | |
Public Attributes | |
uint | MeshID |
The mesh resource ID. | |
uint | VertexCount |
The number of vertices in the mesh. | |
uint | IndexCount |
The number of mesh indices. | |
byte | DrawType |
Defines the topology. | |
ObjectAttributes | Attributes |
Defines a local pivot for the vertices and default mesh colour. | |
Properties | |
static ushort | MessageID [get] |
MeshMessageType for this message. |
Message used to define a new mesh resource.
bool Tes::Net::MeshCreateMessage::Read | ( | BinaryReader | reader | ) | [inline] |
Read the message from the given reader .
reader | The reader to read from. |
bool Tes::Net::MeshCreateMessage::Write | ( | PacketBuffer | packet | ) | [inline] |
Write this message to packet .
packet | The packet to write to. |
Defines the topology.
See MeshDrawType.
The mesh resource ID.
Unique among mesh resources.