3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Net::MeshDestroyMessage Struct Reference

Message sent to destroy a previously defined mesh resource. More...

List of all members.

Public Member Functions

bool Read (BinaryReader reader)
 Read the message from the given reader .
bool Write (PacketBuffer packet)
 Write this message to packet .

Public Attributes

uint MeshID
 The mesh resource ID.

Properties

static ushort MessageID [get]
 MeshMessageType for this message.

Detailed Description

Message sent to destroy a previously defined mesh resource.


Member Function Documentation

bool Tes::Net::MeshDestroyMessage::Read ( BinaryReader  reader) [inline]

Read the message from the given reader .

Parameters:
readerThe reader to read from.
Returns:
True
bool Tes::Net::MeshDestroyMessage::Write ( PacketBuffer  packet) [inline]

Write this message to packet .

Parameters:
packetThe packet to write to.
Returns:
True

Member Data Documentation

The mesh resource ID.

Unique among mesh resources.


The documentation for this struct was generated from the following file:
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