| 3rd Eye Scene C# 3rd Eye Scene C# documentation | 
Messages used to redefine an existing a mesh resource. More...
| Public Member Functions | |
| bool | Read (BinaryReader reader) | 
| Read the message from the given reader . | |
| bool | Write (PacketBuffer packet) | 
| Write this message to packet . | |
| Public Attributes | |
| uint | MeshID | 
| Resource ID for this mesh. | |
| uint | VertexCount | 
| Redefines the number of vertices in the mesh. | |
| uint | IndexCount | 
| Redefines the number of indices in the mesh. | |
| byte | DrawType | 
| Redefines the mesh topology. | |
| ObjectAttributes | Attributes | 
| Redefines the a pivot for the vertex data and mesh colour. | |
| Properties | |
| static ushort | MessageID  [get] | 
| MeshMessageType for this message. | |
Messages used to redefine an existing a mesh resource.
| bool Tes::Net::MeshRedefineMessage::Read | ( | BinaryReader | reader | ) |  [inline] | 
Read the message from the given reader .
| reader | The reader to read from. | 
| bool Tes::Net::MeshRedefineMessage::Write | ( | PacketBuffer | packet | ) |  [inline] | 
Write this message to packet .
| packet | The packet to write to. | 
Redefines the mesh topology.
See MeshDrawType.
Resource ID for this mesh.
Unique amount mesh resources.