3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Net::MeshRedefineMessage Struct Reference

Messages used to redefine an existing a mesh resource. More...

List of all members.

Public Member Functions

bool Read (BinaryReader reader)
 Read the message from the given reader .
bool Write (PacketBuffer packet)
 Write this message to packet .

Public Attributes

uint MeshID
 Resource ID for this mesh.
uint VertexCount
 Redefines the number of vertices in the mesh.
uint IndexCount
 Redefines the number of indices in the mesh.
byte DrawType
 Redefines the mesh topology.
ObjectAttributes Attributes
 Redefines the a pivot for the vertex data and mesh colour.

Properties

static ushort MessageID [get]
 MeshMessageType for this message.

Detailed Description

Messages used to redefine an existing a mesh resource.


Member Function Documentation

bool Tes::Net::MeshRedefineMessage::Read ( BinaryReader  reader) [inline]

Read the message from the given reader .

Parameters:
readerThe reader to read from.
Returns:
True
bool Tes::Net::MeshRedefineMessage::Write ( PacketBuffer  packet) [inline]

Write this message to packet .

Parameters:
packetThe packet to write to.
Returns:
True

Member Data Documentation

Redefines the mesh topology.

See MeshDrawType.

Resource ID for this mesh.

Unique amount mesh resources.


The documentation for this struct was generated from the following file:
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