3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Handlers::MeshCache::MeshDetails Class Reference

Mesh details. More...

List of all members.

Properties

uint ID [get, set]
 Mesh resource ID.
int VertexCount [get, set]
 Target vertex count.
int IndexCount [get, set]
 Target index count.
MeshBuilder Builder [get]
 Access the object being used to construct the Unity mesh objects.
Vector3 LocalPosition [get, set]
 Mesh local transform position.
Quaternion LocalRotation [get, set]
 Mesh local transform rotation.
Vector3 LocalScale [get, set]
 Mesh local transform scale.
Color32 Tint [get, set]
 A tint colour for primitives in this mesh.
Material Material [get, set]
 Render material.
byte DrawType [get, set]
 Defines the mesh topology.
MeshTopology Topology [get]
 Alias DrawType to the equivalent Unity Topology.
Mesh[] FinalMeshes [get]
 Array of finalised mesh parts.
bool Finalised [get, set]
 True when finalised.

Detailed Description

Mesh details.


Property Documentation

bool Tes::Handlers::MeshCache::MeshDetails::Finalised [get, set]

True when finalised.

May become false on a redefine message.

Mesh [] Tes::Handlers::MeshCache::MeshDetails::FinalMeshes [get]

Array of finalised mesh parts.

Valid when Finalised.

int Tes::Handlers::MeshCache::MeshDetails::IndexCount [get, set]

Target index count.


The documentation for this class was generated from the following file:
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