3rd Eye Scene C#
3rd Eye Scene C# documentation
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Handles capsule shapes (cylinders with rounded, hemisphere end caps). More...
Public Member Functions | |
CapsuleHandler (Runtime.CategoryCheckDelegate categoryCheck) | |
Create the shape handler. | |
Protected Member Functions | |
override GameObject | CreateObject () |
Override to create an object per capsule part: top, bottom and cylinder. | |
override void | InitialiseVisual (ShapeComponent obj, Color colour) |
Initialise the visual components (e.g., meshes) for obj . | |
override void | DecodeTransform (ObjectAttributes attributes, Transform transform, ObjectFlag flags) |
Override to decode ScaleX as radius and ScaleZ as length. | |
override void | EncodeAttributes (ref ObjectAttributes attr, GameObject obj, ShapeComponent comp) |
Overridden to handle component pieces. | |
override Shapes.Shape | CreateSerialisationShape (ShapeComponent shapeComponent) |
Creates an capsule shape for serialisation. | |
Properties | |
override string | Name [get] |
Handler name. | |
override ushort | RoutingID [get] |
ShapeID.Capsule | |
override Mesh | SolidMesh [get] |
Solid mesh representation. | |
override Mesh | WireframeMesh [get] |
Wireframe mesh representation. |
Handles capsule shapes (cylinders with rounded, hemisphere end caps).
Tes::Handlers::Shape3D::CapsuleHandler::CapsuleHandler | ( | Runtime.CategoryCheckDelegate | categoryCheck | ) | [inline] |
Create the shape handler.
categoryCheck |
override GameObject Tes::Handlers::Shape3D::CapsuleHandler::CreateObject | ( | ) | [inline, protected, virtual] |
Override to create an object per capsule part: top, bottom and cylinder.
Reimplemented from Tes::Handlers::ShapeHandler.
override Shapes.Shape Tes::Handlers::Shape3D::CapsuleHandler::CreateSerialisationShape | ( | ShapeComponent | shapeComponent | ) | [inline, protected, virtual] |
Creates an capsule shape for serialisation.
shapeComponent | The component to create a shape for. |
Implements Tes::Handlers::ShapeHandler.
override void Tes::Handlers::Shape3D::CapsuleHandler::InitialiseVisual | ( | ShapeComponent | obj, |
Color | colour | ||
) | [inline, protected, virtual] |
Initialise the visual components (e.g., meshes) for obj .
obj | The object to initialise visuals for. |
colour | Primary rendering colour. |
Requires special handling as the capsule is made up of several components.
Reimplemented from Tes::Handlers::ShapeHandler.
override ushort Tes::Handlers::Shape3D::CapsuleHandler::RoutingID [get] |
ShapeID.Capsule
Reimplemented from Tes::Runtime::MessageHandler.