3rd Eye Scene C#
3rd Eye Scene C# documentation
Tes::Handlers::Shape3D::ConeHandler Class Reference

Handles Cone shapes. More...

Inheritance diagram for Tes::Handlers::Shape3D::ConeHandler:
Tes::Handlers::ShapeHandler Tes::Runtime::MessageHandler

List of all members.

Public Member Functions

 ConeHandler (Runtime.CategoryCheckDelegate categoryCheck)
 Create the shape handler.

Protected Member Functions

override void DecodeTransform (ObjectAttributes attributes, Transform transform, ObjectFlag flags)
 Override to decode ScaleX as radius and ScaleZ as length.
override void EncodeAttributes (ref ObjectAttributes attr, GameObject obj, ShapeComponent comp)
 Overridden to handle component pieces.
override Shapes.Shape CreateSerialisationShape (ShapeComponent shapeComponent)
 Creates an cone shape for serialisation.

Properties

override string Name [get]
 Handler name.
override ushort RoutingID [get]
 ShapeID.Cone
override Mesh SolidMesh [get]
 Solid mesh representation.
override Mesh WireframeMesh [get]
 Wireframe mesh representation.

Detailed Description

Handles Cone shapes.


Constructor & Destructor Documentation

Tes::Handlers::Shape3D::ConeHandler::ConeHandler ( Runtime.CategoryCheckDelegate  categoryCheck) [inline]

Create the shape handler.

Parameters:
categoryCheck

Member Function Documentation

override Shapes.Shape Tes::Handlers::Shape3D::ConeHandler::CreateSerialisationShape ( ShapeComponent  shapeComponent) [inline, protected, virtual]

Creates an cone shape for serialisation.

Parameters:
shapeComponentThe component to create a shape for.
Returns:
A shape instance suitable for configuring to generate serialisation messages.

Implements Tes::Handlers::ShapeHandler.


Property Documentation

override ushort Tes::Handlers::Shape3D::ConeHandler::RoutingID [get]

ShapeID.Cone

Reimplemented from Tes::Runtime::MessageHandler.


The documentation for this class was generated from the following file:
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