3rd Eye Scene C#
3rd Eye Scene C# documentation
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Defines a box shape for remote rendering. More...
Public Member Functions | |
Box (uint id, Vector3 pos, Vector3 scale, Quaternion rot) | |
Construct a box shape. | |
Box (uint id, Vector3 pos, Vector3 scale) | |
Construct a box shape. | |
Box (uint id=0u, ushort category=0) | |
Construct a box shape. | |
Box (uint id, ushort category, Vector3 pos, Vector3 scale, Quaternion rot) | |
Construct a box shape. | |
Box (uint id, ushort category, Vector3 pos, Vector3 scale) | |
Construct a box shape. | |
override object | Clone () |
Clone this shape. |
Defines a box shape for remote rendering.
The box defaults to a unit cube. The scale represents the edge lengths.
Tes::Shapes::Box::Box | ( | uint | id, |
Vector3 | pos, | ||
Vector3 | scale, | ||
Quaternion | rot | ||
) | [inline] |
Construct a box shape.
id | The shape ID. Zero for transient shapes. |
pos | Defines the centre of the shape. |
scale | The box edge lengths or extents. |
rot | A quaternion rotation applied to the shape. |
Construct a box shape.
id | The shape ID. Zero for transient shapes. |
pos | Defines the centre of the shape. |
scale | The box edge lengths or extents. |
Tes::Shapes::Box::Box | ( | uint | id = 0u , |
ushort | category = 0 |
||
) | [inline] |
Construct a box shape.
id | The shape ID. Zero for transient shapes. |
category | Category to which the shape belongs. |
Tes::Shapes::Box::Box | ( | uint | id, |
ushort | category, | ||
Vector3 | pos, | ||
Vector3 | scale, | ||
Quaternion | rot | ||
) | [inline] |
Construct a box shape.
id | The shape ID. Zero for transient shapes. |
category | Category to which the shape belongs. |
pos | Defines the centre of the shape. |
scale | The box edge lengths or extents. |
rot | A quaternion rotation applied to the shape. |
Construct a box shape.
id | The shape ID. Zero for transient shapes. |
category | Category to which the shape belongs. |
pos | Defines the centre of the shape. |
scale | The box edge lengths or extents. |
override object Tes::Shapes::Box::Clone | ( | ) | [inline, virtual] |